Tuesday, February 13, 2018

Ascendancy (1995)


Date: 1995
Developer: Logic Factory
Publisher: Logic Factory

System Requirements:
 - 486DX/33MHz
 - MSDOS 5.0
 - 2x CDROM
 - VESA compatible SVGA
 - 8MB RAM

Where to purchase?

 - Unfortunately Ascendancy is not sold anywhere digitally, so your best bet is Amazon or Ebay looking for use copies.  There used to be an iOS version, but this was taken down a few years ago.


Today's game is a change of pace from my previous outings of the past few weeks.  After playing mostly action games for my initial posts on RPDG, I'm going to slow down and play through Ascendancy, a 4X space strategy game.  Before starting, let's get some acronyms out of the way first: 4X stands for eXpand, eXterminate, eXplore, and eXploit, these being the primary driving motivations behind the gameplay in these kinds of games.  Like many of these kinds of games, Ascendancy is a turn-based strategy game (TBS), in comparison to something like Command and Conquer, which is a real-time strategy game (RTS).  Sometimes I find ATBA (Acronyms To Be Annoying), but in this case it is helpful to know this stuff ahead of time.

I have limited experience with Ascendancy from playing the demo way back in the 90s, so I'm going in to this game fairly blind.  But I do enjoy these kinds of galactic conquest games, so I'm looking forward to it.  Let's fire it up!


Saturday, February 3, 2018

Dark Forces - Part 2


Dark Forces - Part 1

I'm continuing my playthrough of the FPS game Dark Forces, and so far I am enjoying the game.  It has enough in common with modern FPS games to limit the frustration over its dated engine and gamplay, while also maintaining that 90s era nostalgic charm.  I'm about 1/3 of the way through the game, and I aim to finish it in this post or the next one.  So lets continue on with mission 5, I look forward to blasting more stormtroopers!